First, thank you to everyone who took part in #QueerMuseum on July 20th. It’s a topic that has been on my radar for a while and when asked to run it (by the lovely folks at @QueeringMuseum – follow them!) I felt now was the right time. Why? Well since starting CultureThemes, the world has progress in so many ways.
My first time with a related exhibition was back in 2011 at Birmingham Museum and Art Gallery with Matt Smith’s QueerMuseum exhibition. I admit, I didn’t know what it was about at first, I just remember Lucifer in green carnations and the WOW factor it had. Then I found out more and was so impressed with how Matt put on a Queer exhibition by selecting items in the collection that have always been on display.
Last month was Gay Pride so July seemed the perfect time to run #QueerMuseum. Leeds had just ran a LGBT exhibition, BMAG has been a supporter and other museums had run LGBT exhibitions in the past so knew there’d be content.
As always, I tried to leave interpretation to the sharer:
Pride 2016 saw many museums take place (especially in London where the Museums Association (MA) team joined a host of other museum, archive and heritage professions to march at the London Pride parade)
The idea, as ever, is open.
- Have you had a LGBTQ+ exhibition or talk?
- Do you feel there is something in your collection you feel could be #QueerMuseum related?
- Are you part of a group is part of LGBTQ+ that wants to do more with museums and art galleries?
- Or maybe you take Matt Smith’s approach and find ideas in a collection and explain why it looks like it could be in a #QueerMuseum exhibition.
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Tags: #queermuseum, CultureThemes, International, LGBT, museums, queer museum
Hi, my name’s Chris and I am a Pokémon addict.
If you’ve been out in any major city over the past week or so you will no doubt have noticed gangs of 20-30 year olds huddled round monuments, churches and landmarks, madly swiping at smartphones. No, gang culture isn’t on the rise (not to this extent anyway). It’s the return of a 20-year-old craze, which didn’t really go away properly. Pokémon is back and it’s taking over lives in the form of a new smarphone app from Nintendo and Niantic Labs.
Pokémon Go is a “real world adventure” which uses GPS and augmented reality to allow users to track down, catch and train their favourite little monsters in a bid to become the best trainer in the land. Although only available in a handful of countries at the moment, fans of the franchise have been using all means possible to obtain a copy of the game.
I am one of those fans.
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Tags: app, Culture, Museum, pokemon, pokemon Go, tech
Well this was a weekend and ½ – I thought most of the social media world would be consumed with sports – either Euro2016, Wimbledon or Grand Prix – but then I started seeing lots of PokemonGo sharing.
Pokemon for those that don’t remember are characters from the 1985 tv show. As a Muppet Fan, I don’t judge those who are older and still in love with characters from their youth.
This morning I asked:
How long before museums feel they have to hop on the #PokemonGO bandwagon? 🙂
UPDATE July 15:
- Privacy issues have been resolved
- It’s now available in the UK
- It’s bringing new people to historic sites (I personally know this as heard young people -teens- walking around my historic town saying they never knew Bridgnorth had so much history!),
- Museums are still trying to engage without being creepy
- Everyone is trying to research why PokemonGo is so hot (my answer: right timing, right place – AR tech is there -ok a little buggy- Pokemon is a great storyline and those who grew up with it are now at that ‘it’s cool again stage’ [as a Muppet fan I can totally relate!].
- Some visitors are complaining but they are the ones that hate MuseumSelfie and other fun so no sympathy here 🙂
- This is going to have other museums look to AR for solutions and I’m not convinced they should right now – at least not on their own (for their own app)
- Martha Henson is doing a great round up of post – see here
- You can now add a request stop (and presumably take a site off?) – see here
- Now available in Italy, Spain and Portugal!
PokemonGo is the number one app and even though it’s not officially available (only in US, Australia & New Zealand) but other countries have managed work arounds (aren’t we’re a clever society). [Edit to add: rumours are UK will be available this week.] [UPDATE IT’S AVAILABLE IN UK and boy do we know it!]
My original question about museums using PokemanGO still goes unanswered. For me, I feel if your collection is relevant then yes! But please please please don’t force a fad into your museum if your visitors won’t appreciate it. There is a difference between jumping on a bandwagon and being ahead of a trend – know the difference. But do know the faster the bubble grows the harder it will burst (aka security and stranger danger concerns coming up now.)
Should all museums do this? Of course not! This is almost tailored made for some museums though and by all means they should jump on the fun and go! Or be more like VAM and ask your visitors what they want:
Pokémon just did museums a huge favor (maybe) from VAM
Is your collection right for this? Would your visitors mind? Do you normally cater to families, young people? The public can smell if you’re doing this for legit reasons or just to be in the media. Please do encourage PokemonGo if you or your visitors finds one though!
Credit: Brooklyn Museum Instagram
Just don’t be one of these museums if you’re going to do it:
Not sure who to credit with this but thank you!
I’ll probably add more to this as this grow, but for now, I’ll leave you with this:
When you’re thinking about adding PokemonGO to your museum or venue, remember you might find yourself explaining why the app is asking for a lot of permissions (camera, all contacts, etc). It’s all relevant to the game of course but people are more astute with permissions these days. (It’s more for demographics than stalking but still.) [Credit: Pokemon Go wants to catch (almost) all your permissions]
Edit to add: I already mentioned the security which seems to be growing as a concern. As the app is only available in NZ, Australia and US other countries are downloading the app … in creative ways. Before as there have been reports of malware on several.
Additionally, be sure you’re aware of what you’re clicking when you give the app privacy permissions – it’s quite a lot!
And not that it’s totally relevant to museums and PokemonGo, but I just loved the title of this article:
The numbers prove it: People would rather catch Pokémon than catch a date
Edit to add:
Said I would update and remarkable how much can happen in one day!
Additionally there has been a lot of discussion on museums finding PokemonGo in their venues – that is great! My concern isn’t about museums having fun (and if you know anything about me you shouldn’t have asked that) but that some will look into how to force this hot news to fit a remit that just isn’t the museums personality.
What are your thoughts?
Tags: museums, pokeman, pokemango, trends
I was interviewed for the Creative Review magazine July’s edition – go buy a copy 🙂
Mar Dixon has been at the forefront of museums’ engagement with social media. She tells Mark Sinclair about how museums can use such platforms to broaden audiences, learn from their peers and excite people about culture
Tags: #52Museums, #MuseumSelfieDay, creative review, Interview, magazine, Museum
The idea of the museum as a dusty old repository of long-forgotten and obscure objects is an outdated concept that itself belongs in a glass case. Many institutions have brought both innovation and technology to the design of their collections, while in recent years opening them up to millions via the internet, further encouraging discovery and interaction through a variety of social media channels.
Museums have embraced platforms like Twitter and Instagram as a way of sharing their content – enticing visitors to experience it first-hand of course – and the sector has become particularly adept at engaging with its audiences in this way, with initiatives such as @52Museums and #MuseumWeekreceiving a level of traction that many companies can only dream of.
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I’m back from Helsinki where I was invited by Creativity, Culture and Education (CCE) to help produce and oversee an intense week-long framework for young people in Helsinki to take over 6 specific museums.
Young people think up new ways of working #munmuseo events
Young people between 16-20 years of age and art museums in Helsinki will be working together to find new ways for the youngsters to embrace the art museums´ artistic content and facilities.
The establishments involved are Amos Anderson Art Museum, Ateneum Art Museum, Design Museum, HAM Helsinki Art Museum, Kunsthalle Helsinki, Sinebrychoff Art Museum, thirty youngsters employed by the City of Helsinki and six youth workers coaching the youngsters. The munmuseo project run by the City of Helsinki Youth Department co-operation of the British Creativity, Culture and Education organization. Read the rest of this entry »
Tags: helsinki, museums, takeover, young people
‘But museums are free!’ I hear you say.
Yes, but many nationals and mostly in London (with exceptions). I live in lovely Shropshire where the story is very different. And my experience is the same in many rural areas.
While this has been a topic for quite awhile the recent decision by the Field Museum in Chicago has made the topic come to light again.
Why don’t museums/galleries give free entrance to local people?
This is a question I kept asking when Shrewsbury Museum and Art Gallery opened in April 2014 after being closed for 5 years for renovations and costing £10.7 million (£200,000 more than originally budgeted and delayed by 3 years) and then (after tax payers monies contributing to the renovation) they had the gall to charge an entrance fee – something they had said they would not do when asking for votes of approval.
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Tags: entrance fee, museums, Teens in Museums, transportation, young people
On May 19th I hosted the New Technology stream at Museums and Heritage Show. The stream was hosted by Collider Case (which is amazing btw!) and consisted of a variety of great speakers (of course!) from Belfast, England and Paris sharing their experience with new technology that the sector could/should know about :
Museums and bus stops: breaking down barriers
Something new and different is happening in Paris – people waiting at bus stops are getting free wifi to play games about the museums local to that stop. CuturO’Game is successfully hooking visitors in with collections-related games, opening up new worlds to new audiences. Find out how it’s working and how you can use this tech to support and promote your own museum. – Aube Lebel, CEO, Clicmuse, Engage with Culture
21st century interpretation in a 19th century museum
The Fitzwilliam Museum in Cambridge offers one of the finest art and artefacts collections in the UK. As part of their bicentenary celebrations they commissioned a new digital guide, with Acoustiguide, to help visitors explore the museum. We will explore the challenges and successes of this exciting project. – Julie Dawson, Head of Conservation, The Fitzwilliam Museum and Caitlin Bain, Sales; Marketing Manager and Louisa Matthews, Managing Director, Acoustiguide
Tags: barriers, iot, museums, technology, wearable tech
Many of the challenges of adopting and piloting new technology apply to museums of all sizes. Finding the balance between new, interesting and innovative against solid, reliable and dependable technology can be difficult and potentially risky. How can we test and evaluate new products and services without compromising on the quality of experience we deliver to our visitors. – Will Robinson, Creative Technologist, British Museum and Catherine Jones, New Media Engineer, Science Museum Read the rest of this entry »
APM – Associazione Nazionale dei Piccoli Musei
Communication and Accessibility for Small Museums
By Veronica Ramos Pino
The National Small Museums Association (APM) is a non-profit association which intends to develop small museums and promote cultural management. Our association’s mission is to organize meetings, conventions and initiatives in order to highlight to visitors and institutions small museum’s reality.
Small museums are in essence different from large museums. It is not only a question of size, space and economic resources. The problem is much bigger and relates to the relationship with the local community, the location, the management, the services offered to the visitors, the role of the museum.
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Tags: accessibility, italy, small museums, small museums association
A very good friend wrote this piece and with permission I’m sharing here as find it’s importance critical.
Dom Cushnan is part of the Open Community Lab/MuseomixUK community. He gets how collaboration between sectors breathes creativity and real changes. He gets that private sectors have a role in these changes also – sometimes through action and other times through lessons.
Our community (OCL_Community) is currently planning a remix at an NHS hospital for this summer. Let us know if you’re interested!
Read this and let me (and Dom!) know your thoughts:
Uberisation of health services
The abundance of ever-cheaper, more powerful technology allows small teams with the right approach to accomplish feats previously only achieved within the province of governments and major companies — and to do so faster and more effectively than their bigger competitors.” Nabyl Charania (@nabylc)
There are times in every industry when processes become stagnant even oppressive and if this is not addressed then current attempts at change no longer have the desired effect.
Uber is a prime example of disrupting an industry. By leveraging the abundance of available drivers and the power of algorithmic pricing software, the low-cost vehicle service is replacing traditional taxi fleets, with their endless costs and liabilities. And Uber CEO Travis Kalanick is doubling down on the “urban logistics fabric” that Uber is spinning across the globe, hinting at disrupting logistics across all industries, and launching food delivery pilot programs in Chicago and New York City
But exponential companies aren’t simply more competitive. They’re also, in many cases, the only types of organisations set up for long-term survival.
In today’s world, as products and services are becoming more and commoditised and software is eating the world, entire industries are being disrupted by organisations that are growing at exponential rates. Software algorithms are controlling the on-demand needs of its users.
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Tags: collaborations, cross sector, Guest Blog, health services, lessons, nhs, remix, Uber
MuseumNext was held in Dublin 18-20 of April. A few of us decided to make the most of our first time in Dublin and arrived on the Saturday to start exploring early. We weren’t the only ones!
Highly recommend Guinness Storehouse tour which is more of an experience through history. But lets get to MuseumNext. Monday April 18th we all registered. This is the best time for me as I get to see many MuseumNext friends I haven’t seen for a year. I signed up to join a tour but missed it and instead went to:
A Spirited History at National Gallery of Ireland which had representatives from Guinness, Jamison company and another archivist. Having visited Guinness Storehouse it was fascinating to see the balance of teaching the story through the archive and providing an experience for the general public (20% of people who come to Guinness Storehouse have never tried it), the point was they have a brand name people know and recognize and through the Storehouse have to share the story and not let those people down who come for another reason (adverts etc).
In the evening, Mark Macleod and I hosted the Networking for First Timers at the Little Museum of Dublin. The venue was perfect and it was great that non-first timers knew they were more than welcomed to attend.
Afterwards we all went over to the Irish Museum of Modern Art for tours and wonderful conversations. Read the rest of this entry »
Tags: Conference, dublin, highlights, International, MuseumNext, museums, takeaways, wrap up