@MarDixon Passionate about culture. Champion for the next generation of Cultural visitors. Defender of Libraries. Digital, Wearable Tech Enthusiast. Sharing knowledge. Troublemaker and/or advocate, depending on what you need.
  • So what is @MuseoMix?

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    March 10th, 2013mardixonCulture, International

    Whenever I tell someone I’m working on MuseoMix UK for November, the first obvious question I get is:

    What is MuseoMix?

    ubiquity31Officially (on the website) it states:

    For three days the participants co-create and test new ways of approaching exhibitions.

    We bring together museum professionals, actors of the innovation and the digital world, lovers of art and science, and other lovers of education and culture. This community mixes his views and embodies his ideas around a model museum whose vision is:

    • more open and inclusive, where everyone can find “his” place
    • networked and connected with diverse communities of visitors online and onsite.
    • a living laboratory that grows with its users

    For me, MuseoMix is an experience. For others, it’s an ethos. For others it’s a project.

    I wrote about my experience when I attended MuseoMix in Lyon, France:

    François Alliot recently shared their experience here and with permission I’m sharing.  François has participated with both of the MuseoMixs that happened in France.

    Museomix is quite a tremendous experience, meaning that by the end of it you are litteraly shaking and exhausted. But with marvel in the eyes and only wanting to go on working with your team on that godamned unfinished prototype.

    Museomix is a three day hackaton where participants are given a museum to remix. A pretty and sleeping museum in the hands of a crazy horde of reckless thugs with the explicit mission to turn it upside down.

    5083d56350be630200000208-mediumYou know some curators have such nightmares ? But on the contrary some don’t, some just want their museum to be a place of creativity, sharing and new experiences. They want to mix scientific knowledge with new approaches, new way of explaining and inspiring their public. These curators are the ones Museomix is targeting, because they accept to loose a bit of their grip on the museum for these few days. And they are generally thrilled by the outcome.

    I attended the first two Museomix. The 2011 Museomix took place in Arts décoratifs, a museum in the Louvre dedicated to all crafting arts like furnitures, jewellery and design. Our great team worked on an experience for kids in the museum. I won’t dwell on this one, but basically we created a quest to wake up (with a magic lamp, obviously) the numerous dragons you encounter in the different pieces of the museum. We worked with RFID, a good sound system, a lot of crafting and Please don’t show, my presentation tool on a tactile surface.

     

    jeuxIn 2012, I pitched and worked with an excellent team on a race between carriage-robots on a 3rd century mosaic. What was interesting in this one is that beyond the game itself, it was a prototype strongly intertwined with the original purpose of the mosaic. The rich patron who paid for the crafting of the mosaic wanted to show off a race he sponsored, picturing himself starting the race and explaining everything that happened during the game.

    The mosaic
    It’s a really interesting piece of work as you see both the circus from above (as a map) and the different events of the race : the start on the left, the beginning, the accident, the referee, the attendant spreading water on the arena to avoid dust, … You see both space and time in a single picture.

    In our prototype, we tried to explain this double dimension. Two carriage-robots “ran” the race, following the ring. You could “whip” your robot to go faster, but it was dangerous to do that in U-turns, the robot could lost track of the curve. All these interactions explained the spatial logic of the mosaic. To deat with the other dimension of the mosaic events occurred randomly on a big screen above the circus : dust storm, accident, dangerous behavior. All the robots stopped when an event occurred and you had to trigger the right answer on a pad depicting the mosaic. For example, to avoid a dust storm, you had to trigger the attendant with water.

    padThe game was a medium to explain how you should understand the mosaic, the way it mixes space (circus and robots racing) and time (events and pad).

    Obviously we didn’t manage to prototype the entire experience in three days. But we made a robot follow the curve of the circus, created the pad and connected it to some events.

    Museomix 2013 is scheduled for 8, 9 and 10 november with a new concept : multiple museomix will occur simultaneously in France (were it began) and elsewhere (Uk, Canada, …).

    If you’re interested, as a participant, a sponsor or a museum, just check the website.

    MuseoMix UK will be taking place November 8, 9, 10 and open day on 11th at Ironbridge Gorge Museum Trust (Museum of Iron, Enginuity).  Follow the updates on @MuseoMixUK and @MuseoMix (and of course, me if you can put up with the cake tweets).

     

     

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