This week, Charlotte and I managed to do The Lost Palace experience. I’ve known about The Lost Palace since Timothy Powell told me about the idea back in late 2014/2015.
The concept: Bring Europe’s largest palace ‘back to life’ 300 years after it burnt to the ground. Hear, touch and feel the past using new immersive technology.
The technology is what I was most interested in. The Lost Palace started with an open call for proposals from makers, creators, dreamers, technologist and more. There were 5 £10,000 proposals available. Their remit was relatively lose: Read the rest of this entry »Tags: #TheLostPalace, digital, London, Museum, tech, technology
On May 19th I hosted the New Technology stream at Museums and Heritage Show. The stream was hosted by Collider Case (which is amazing btw!) and consisted of a variety of great speakers (of course!) from Belfast, England and Paris sharing their experience with new technology that the sector could/should know about :
Museums and bus stops: breaking down barriers
Something new and different is happening in Paris – people waiting at bus stops are getting free wifi to play games about the museums local to that stop. CuturO’Game is successfully hooking visitors in with collections-related games, opening up new worlds to new audiences. Find out how it’s working and how you can use this tech to support and promote your own museum. – Aube Lebel, CEO, Clicmuse, Engage with Culture
21st century interpretation in a 19th century museum
The Fitzwilliam Museum in Cambridge offers one of the finest art and artefacts collections in the UK. As part of their bicentenary celebrations they commissioned a new digital guide, with Acoustiguide, to help visitors explore the museum. We will explore the challenges and successes of this exciting project. – Julie Dawson, Head of Conservation, The Fitzwilliam Museum and Caitlin Bain, Sales; Marketing Manager and Louisa Matthews, Managing Director, Acoustiguide
Scaleable TechTags: barriers, iot, museums, technology, wearable tech
Many of the challenges of adopting and piloting new technology apply to museums of all sizes. Finding the balance between new, interesting and innovative against solid, reliable and dependable technology can be difficult and potentially risky. How can we test and evaluate new products and services without compromising on the quality of experience we deliver to our visitors. – Will Robinson, Creative Technologist, British Museum and Catherine Jones, New Media Engineer, Science Museum Read the rest of this entry »
I asked this question on Twitter and thought it would be worthwhile to share.Tags: ibeacons, museums, technology